A status register, flag register, or condition code register (CCR) is a collection of status flag bits for a processor. Examples of such registers include FLAGS register in the x86 architecture, flags in the program status word (PSW) register in the IBM System/360 architecture through z/Architecture, and the application program status register (APSR) in the ARM Cortex-A architecture.
The status register is a hardware register that contains information about the state of the processor. Individual bits are implicitly or explicitly read and/or written by the machine code instructions executing on the processor. The status register lets an instruction take action contingent on the outcome of a previous instruction.
Typically, flags in the status register are modified as effects of arithmetic and bit manipulation operations. For example, a Z bit may be set if the result of the operation is zero and cleared if it is nonzero. Other classes of instructions may also modify the flags to indicate status. For example, a string instruction may do so to indicate whether the instruction terminated because it found a match/mismatch or because it found the end of the string. The flags are read by a subsequent conditional instruction so that the specified action (depending on the processor, a jump, call, return, or so on) occurs only if the flags indicate a specified result of the earlier instruction.
Some CPU architectures, such as the MIPS and Alpha, do not use a dedicated flag register. Others do not implicitly set and/or read flags. Such machines either do not pass implicit status information between instructions at all, or they pass it in an explicitly selected general purpose register.
A status register may often have other fields as well, such as more specialized flags, interrupt enable bits, and similar types of information. During an interrupt, the status of the thread currently executing can be preserved (and later recalled) by storing the current value of the status register along with the program counter and other active registers into the machine stack or some other reserved area of memory.
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A branch is an instruction in a computer program that can cause a computer to begin executing a different instruction sequence and thus deviate from its default behavior of executing instructions in order. Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are satisfied).
A bit field is a data structure that consists of one or more adjacent bits which have been allocated for specific purposes, so that any single bit or group of bits within the structure can be set or inspected. A bit field is most commonly used to represent integral types of known, fixed bit-width, such as single-bit Booleans. The meaning of the individual bits within the field is determined by the programmer; for example, the first bit in a bit field (located at the field's base address) is sometimes used to determine the state of a particular attribute associated with the bit field.
In computing, an arithmetic logic unit (ALU) is a combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. This is in contrast to a floating-point unit (FPU), which operates on floating point numbers. It is a fundamental building block of many types of computing circuits, including the central processing unit (CPU) of computers, FPUs, and graphics processing units (GPUs).
With the advent of modern architectures, it becomes crucial to master the underlying algorithmics of concurrency. The objective of this course is to study the foundations of concurrent algorithms and
The course introduces the students to the basic notions
of computer architecture and, in particular, to the
choices of the Instruction Set Architecture and to the
memory hierarchy of modern systems.
Control-Flow Hijacking attacks are the dominant attack vector against C/C++ programs. Control-Flow Integrity (CFI) solutions mitigate these attacks on the forward edge, i.e., indirect calls through function pointers and virtual calls. Protecting the backwa ...
A randomized implementation is given of a test-and-set register with O(log log it) individual step complexity and O(n) total step complexity against an oblivious adversary. The implementation is linearizable and multi-shot, and shows an exponential complex ...
Embedded systems are deployed in security critical environments and have become a prominent target for remote attacks. Microcontroller-based systems (MCUS) are particularly vulnerable due to a combination of limited resources and low level programming whic ...