AR-430: Magma and principlesNous proposons à une dizaine de personnalités de mettre en relation deux séquences spatiales issues de deux univers représentatifs l'architecture et le cinéma. Pour ce semestre "TEMPUS SESSORIUM" Le t
PHYS-204: Physics lab IIaCe cours pratique permet d'acquérir la connaissance des phénomènes physiques de base ainsi que de leurs applications, d'acquérir des connaissances concernant les méthodes d'observation et de mesure ai
PHYS-211: Physics lab IIbCe cours pratique permet d'acquérir la connaissance des phénomènes physiques de base ainsi que de leurs applications, d'acquérir des connaissances concernant les méthodes d'observation et de mesure ai
CS-442: Computer visionComputer Vision aims at modeling the world from digital images acquired using video or infrared cameras, and other imaging sensors.
We will focus on images acquired using digital cameras. We will int
DH-500: Computational Social MediaThe course integrates concepts from media studies, machine learning, multimedia, and network science to characterize social practices and analyze content in platforms like Twitter, Instagram, YouTube,
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually l
DH-414: Game design & prototypingThis course aims to present and discuss various game design methodologies that can be used to analyze and create projects based on interactivity and player engagement. It gives students the opportunit