Geography of Middle-earthThe geography of Middle-earth encompasses the physical, political, and moral geography of J. R. R. Tolkien's fictional world of Middle-earth, strictly a continent on the planet of Arda but widely taken to mean the physical world, and Eä, all of creation, as well as all of his writings about it. Arda was created as a flat world, incorporating a Western continent, Aman, which became the home of the godlike Valar, as well as Middle-earth. At the end of the First Age, the Western part of Middle-earth, Beleriand, was drowned in the War of Wrath.
HaradIn J. R. R. Tolkien's high fantasy The Lord of the Rings, Harad is the immense land south of Gondor and Mordor. Its main port is Umbar, the base of the Corsairs of Umbar whose ships serve as the Dark Lord Sauron's fleet. Its people are the dark-skinned Haradrim or Southrons; their warriors wear scarlet and gold, and are armed with swords and round shields; some ride gigantic elephants called mûmakil. Tolkien based the Haradrim on ancient Aethiopians, people of Sub-Saharan Africa, following his philological research on the Old English word Sigelwara.
OrcAn orc (sometimes spelt ork; ɔrk), in J. R. R. Tolkien's Middle Earth fantasy fiction, is a race of humanoid monsters, which he also calls "goblin". Especially in Tolkien's The Lord of the Rings, orcs appear as a brutish, aggressive, ugly, and malevolent race of monsters, contrasting with the benevolent Elves. They are a corrupted race of elves, either bred that way by Morgoth, or turned savage in that manner, according to the Silmarillion. The orc was a sort of "hell-devil" in Old English literature, and the orc-né (pl.
Cosmology of Tolkien's legendariumThe cosmology of J. R. R. Tolkien's legendarium combines aspects of Christian theology and metaphysics with pre-modern cosmological concepts in the flat Earth paradigm, along with the modern spherical Earth view of the Solar System. The created world, Eä, includes the planet Arda, corresponding to the Earth. It is created flat, with the dwelling of the godlike Valar at its centre. When this is marred by the evil Vala Melkor, the world is reshaped, losing its perfect symmetry, and the Valar move to Valinor, but the Elves can still sail there from Middle-earth.