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Related lectures (29)
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Closed Surfaces and Integrals
Explains closed surfaces like spheres, cubes, and cones without covers, and their traversal and removal of edges.
Image Charge Method with Spheres
Explores the image charge method with spheres, explaining its application and mathematical equations.
Adding objects and models to the scene
Explains adding geometries and models to a 3D scene, including spheres, circuits, and neuron parts.
Geometric Descriptive: Shadows and Perspective
Explores the basics of Geometric Descriptive, emphasizing shadows and perspective in 2D and 3D.
General Surfaces: Definition and Examples
Introduces general surfaces, explaining parameterizations, regularity, and integrals with examples like cylinder shells and spheres.
True Sizes: Plan Projection Folding, Descriptive Geometry
Explores descriptive geometry principles, including points, lines, planes, and applications to shadow problems using software like GeoGebra.
Mechanical Construction I: Drawing Formats and Graphic Elements
Introduces fundamental principles of mechanical construction, emphasizing drawing formats, graphic elements, and dimensioning techniques.
Small-Angle X-ray Scattering II
Explores Q-regimes, idealized shapes, and scattering curves in small-angle x-ray scattering analysis.
Tangent Vectors: Definition and Applications
Explores the definition and applications of tangent vectors in determining curve directions on surfaces.
Intrinsic Geometry of Regular Surfaces
Explores the intrinsic geometry of regular surfaces and isometric transformations, including spheres and cylinders.