Concept

Dead or Alive 5

Summary
is a 2012 fighting game developed by Team Ninja and published by Tecmo Koei for the PlayStation 3 and Xbox 360. It is the fifth main entry in the Dead or Alive fighting series and the first to have a multi-platform release since Dead or Alive 2 as well as the series' first installment that was released for the PlayStation 3. Dead or Alive 5 features guest characters from Sega's Virtua Fighter fighting game series and several new gameplay mechanics, as well as improved graphics and a more realistic visual style than its predecessors. Its plot is set two years after the events of Dead or Alive 4, telling the interrelating stories of various characters in connection to the new DOA tournament and the continuing hunt for Kasumi's evil clone. A portable and expanded version for the PlayStation Vita, entitled Dead or Alive 5 Plus (stylized as Dead or Alive 5+), was released in 2013. The next version, Dead or Alive 5 Ultimate, was released for the PlayStation 3 and Xbox 360 later in 2013, with an arcade version to follow. A final iteration titled Dead or Alive 5 Last Round was released for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and for the PC via Steam in 2015. A mobile game spin-off Dead or Alive 5 Infinite was also released for Chinese market in 2017. Dead or Alive 5 received generally favorable reviews. By mid-2015, all versions of the game combined together have sold over 1.5 million copies worldwide, in addition to over 3.5 million downloads of the free-to-play versions. The game was followed by Dead or Alive 6 in 2019. Like in the other games in the series, fights in Dead or Alive 5 are based on an interruption triangle system in which strikes (normal attacks) beat throws, throws beat holds (strike interception attacks), and holds beat strikes, all of such counterattacks causing extra damage. Tag team battles from the previous DOA games have been retained. The fights take place in interactive and now more highly-destructive arenas.
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