In computer programming, a return statement causes execution to leave the current subroutine and resume at the point in the code immediately after the instruction which called the subroutine, known as its return address. The return address is saved by the calling routine, today usually on the process's call stack or in a register. Return statements in many programming languages allow a function to specify a return value to be passed back to the code that called the function.
In C and C++, return exp; (where exp is an expression) is a statement that tells a function to return execution of the program to the calling function, and report the value of exp. If a function has the return type void, the return statement can be used without a value, in which case the program just breaks out of the current function and returns to the calling one.
In Pascal there is no return statement. (However, in newer Pascals, the Exit(exp); can be used to return a value immediately. Without parameters, it just breaks out the procedure.) A subroutine automatically returns when execution reaches its last executable statement. Values may be returned by assigning to an identifier that has the same name as the subroutine, a function in Pascal terminology. This way the function identifier is used for recursive calls and as result holder; this is syntactically similar to an explicit output parameter. The same syntax is used in Fortran 66 and Fortran 77 although a return statement was added in FORTRAN II. In some other languages a user defined result variable is used instead of the function identifier.
Oberon (Oberon-07) has a return clause instead of a return statement. The return clause is placed after the last statement of the procedure body. This enables compile-time checking of proper return and return value from the procedure.
Some expression-oriented programming language, such as Lisp, Perl and Ruby, allow the programmer to omit an explicit return statement, specifying instead that the last evaluated expression is the return value of the subroutine.
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Rust is a multi-paradigm, general-purpose programming language that emphasizes performance, type safety, and concurrency. It enforces memory safety—ensuring that all references point to valid memory—without requiring the use of a garbage collector or reference counting present in other memory-safe languages. To simultaneously enforce memory safety and prevent data races, its "borrow checker" tracks the object lifetime of all references in a program during compilation.
Goto (goto, GOTO, GO TO, GoTo, or other case combinations, depending on the programming language) is a statement found in many computer programming languages. It performs a one-way transfer of control to another line of code; in contrast a function call normally returns control. The jumped-to locations are usually identified using labels, though some languages use line numbers. At the machine code level, a goto is a form of branch or jump statement, in some cases combined with a stack adjustment.
In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may be defined within programs, or separately in libraries that can be used by many programs. In different programming languages, a function may be called a routine, subprogram, subroutine, or procedure; in object-oriented programming (OOP), it may be called a method.
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