Naturalistic fallacyIn philosophical ethics, the naturalistic fallacy is the claim that it is possible to give a reductive explanation of good, in terms of natural properties such as pleasant or desirable. The term was introduced by British philosopher G. E. Moore in his 1903 book Principia Ethica. Moore's naturalistic fallacy is closely related to the is–ought problem, which comes from David Hume's A Treatise of Human Nature (1738–40). However, unlike Hume's view of the is–ought problem, Moore (and other proponents of ethical non-naturalism) did not consider the naturalistic fallacy to be at odds with moral realism.
Sexual jealousySexual jealousy is a special form of jealousy in sexual relationships, based on suspected or imminent sexual infidelity. The concept is studied in the field of evolutionary psychology. Evolutionary psychologists have suggested that there is a gender difference in sexual jealousy, driven by men and women's different reproductive biology. The theory proposes that a man perceives a threat to his relationship's future because he could be fooled into raising children that are not his own.
Evolution of human intelligenceThe evolution of human intelligence is closely tied to the evolution of the human brain and to the origin of language. The timeline of human evolution spans approximately seven million years, from the separation of the genus Pan until the emergence of behavioral modernity by 50,000 years ago. The first three million years of this timeline concern Sahelanthropus, the following two million concern Australopithecus and the final two million span the history of the genus Homo in the Paleolithic era.
Standard social science modelThe term standard social science model (SSSM) was first introduced by John Tooby and Leda Cosmides in the 1992 edited volume The Adapted Mind. They used SSSM as a reference to social science philosophies related to the blank slate, relativism, social constructionism, and cultural determinism. They argue that those philosophies, capsulized within SSSM, formed the dominant theoretical paradigm in the development of the social sciences during the 20th century.
Social neuroscienceSocial neuroscience is an interdisciplinary field devoted to understanding the relationship between social experiences and biological systems. Humans are fundamentally a social species, rather than solitary. As such, Homo sapiens create emergent organizations beyond the individual—structures that range from dyads, families, and groups to cities, civilizations, and cultures. In this regard, studies indicate that various social influences, including life events, poverty, unemployment and loneliness can influence health related biomarkers.
Green-beard effectThe green-beard effect is a thought experiment used in evolutionary biology to explain selective altruism among individuals of a species. The idea of a green-beard gene was proposed by William D. Hamilton in his articles of 1964, and got the name from the example used by Richard Dawkins ("I have a green beard and I will be altruistic to anyone else with green beard") in The Selfish Gene (1976).
Cultural evolutionCultural evolution is an evolutionary theory of social change. It follows from the definition of culture as "information capable of affecting individuals' behavior that they acquire from other members of their species through teaching, imitation and other forms of social transmission". Cultural evolution is the change of this information over time. Cultural evolution, historically also known as sociocultural evolution, was originally developed in the 19th century by anthropologists stemming from Charles Darwin's research on evolution.
Emotion in animalsEmotion is defined as any mental experience with high intensity and high hedonic content. The existence and nature of emotions in non-human animals are believed to be correlated with those of humans and to have evolved from the same mechanisms. Charles Darwin was one of the first scientists to write about the subject, and his observational (and sometimes anecdotal) approach has since developed into a more robust, hypothesis-driven, scientific approach.
HeuristicA heuristic (hjʊˈrɪstɪk; ), or heuristic technique, is any approach to problem solving or self-discovery that employs a practical method that is not guaranteed to be optimal, perfect, or rational, but is nevertheless sufficient for reaching an immediate, short-term goal or approximation. Where finding an optimal solution is impossible or impractical, heuristic methods can be used to speed up the process of finding a satisfactory solution. Heuristics can be mental shortcuts that ease the cognitive load of making a decision.
Domain specificityDomain specificity is a theoretical position in cognitive science (especially modern cognitive development) that argues that many aspects of cognition are supported by specialized, presumably evolutionarily specified, learning devices. The position is a close relative of modularity of mind, but is considered more general in that it does not necessarily entail all the assumptions of Fodorian modularity (e.g., informational encapsulation). Instead, it is properly described as a variant of psychological nativism.