Lecture

Immersive Imaging

Description

This lecture explores the evolution of 3D technology in cinema and television, discussing the challenges faced in delivering high-quality immersive experiences to users. It covers the history of 3D, the factors influencing its success, examples of 3D content in movies and sports, and the key concepts of 3D perception such as depth cues and accommodation. The lecture also delves into the creation of 3D content, including stereoscopic cameras, 2D to 3D conversion, and the importance of camera parameters like distance and convergence. Additionally, it addresses the various types of 3D displays, depth perception, and the different artifacts that can affect the viewing experience.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.