Explores GPUs' architecture, CUDA programming, image processing, and their significance in modern computing, emphasizing early start and correctness in GPU programming.
Explores parallelism in programming, emphasizing trade-offs between programmability and performance, and introduces shared memory parallel programming using OpenMP.
Covers the components of a processor, ISA classifications, specific ISAs like MIPS, assembly language examples, and the importance of machine instruction regularity.
Provides an overview of computer architecture, focusing on the von Neumann architecture and its components, including the CPU and memory management units.