Skip to main content
Graph
Search
fr
|
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Lecture
Game Development: Types and Elements
Graph Chatbot
Related lectures (32)
Previous
Page 1 of 4
Next
Winning Strategy in Java
Covers the implementation of a winning strategy in Java.
Java Interfaces: Enumerated Types and Interfaces
Explores the principle of coding to an interface, Java enumerated types, and the benefits of using interfaces for encapsulation.
Implementation of Singly Linked Lists
Covers the implementation of singly linked lists in Java, focusing on concepts such as nodes, size management, adding, removing, and getting elements.
Mini-project 2 Tutorial Explanation
Explains the mini-project 2 tutorial for the CS107 course, emphasizing model interactions and design decisions.
Developing a Connect Four Game
Covers the development of a Connect Four game in C++.
Design Patterns: Observer
Covers the implementation of the Observer design pattern in Java.
Introduction to Programming: First Steps
Covers the basics of programming, including the development cycle of a program, strong typing, data storage in Java variables, and primitive data types.
Advanced Types in Java Programming
Explores advanced Java programming concepts such as arrays, strings, and Unicode characters.
Lambda Functions: Examples
Explores lambda functions in Java through practical examples and the consumer interface.
Comparing Objects: Comparable vs Comparator
Covers the concepts of Comparable and Comparator interfaces in Java, explaining how classes implement these interfaces to enable object comparison.