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This lecture delves into the concepts of Real-Time Strategy (RTS) and Multiplayer Online Battle Arena (MOBA) games. It covers the strategic and tactical aspects of RTS games, the importance of resource management, technology trees, micro and macro management, and interface elements. The discussion then shifts to MOBA games, emphasizing teamwork, hero selection, and the competitive nature of these games. The lecture explores the evolution of the MOBA genre, highlighting popular games like League of Legends and Dota 2. It also touches on the challenges faced by developers in creating innovative MOBA experiences and the dominance of certain titles in the market. The presentation concludes with a reflection on the impact of MOBA games on the gaming industry and the ongoing quest for innovation within the genre.