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This lecture explores the ethical dilemmas faced by the player in the video game Papers Please, where decisions impact the lives of individuals in the fictional state of Arstotzka. The player must navigate moral choices that affect their family, strangers seeking entry, and their loyalty to authority, leading to various outcomes. The game's multiple endings reflect the futility of winning in a totalitarian system, echoing themes of Hannah Arendt's philosophy on the banality of evil.