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Digital Education Training Workshop
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Related lectures (32)
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Key Concepts in Digital Education
Covers key concepts in digital education, including e-Learning, distance learning, and teaching models.
Designing Effective Educational Courses
Explores key elements of the ADDIE model's design phase and emphasizes aligning primary and secondary objectives.
Digital Education: Introduction
Covers the basics of digital education, including online platforms, simulations, teamwork, and virtual reality.
Piazza as a Service Tool for Asynchronous Learning
Delves into the use of 'Piazza' to enhance learning outcomes through asynchronous feedback in hybrid teaching scenarios.
Stakeholders: Transforming Courses to Online Learning
Covers identifying key stakeholders, analyzing interests, and creating project vision statements.
Gamification Presentation
Explores gamification, ludification, and edutainment in digital education, including games-based learning and serious games.
Designing Online Courses: Conception Phase
Focuses on defining learning objectives, developing activities, and reducing transactional distance for effective online teaching.
Digital Education: Transforming Teaching and Learning
Explores the transformation of teaching methods into digital education, emphasizing interactive and participatory learning experiences.
Digital Education Expertise
Covers digital education expertise, including analysis, design, and implementation, with a focus on motivation, expectations, and online campus navigation.
Digital Education: Lessons Learned
Explores lessons learned during a crisis, highlighting virtual contact and blended learning's importance.