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Introduction to Virtual Reality
Graph Chatbot
Related lectures (29)
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Human-Computer Interaction: Introduction
Covers the basics of Human-Computer Interaction and Human-Robot Interaction, focusing on usability, user experience, and adoption.
Virtual Reality: Embodied
Explores Virtual Reality as Embodied Interaction, Phenomenology, Heidegger's concepts, VR applications, and the birth of the Head-Mounted Display.
Automatic Understanding of the Visual World
Explores machine visual perception, weakly-supervised learning, and future research in intelligent systems.
Designing for Beginners, Intermediates, and Experts
Covers designing for different experience levels and emphasizes the importance of consistency and user-friendly interfaces.
Depth Perception: Monocular and Binocular Cues
Covers depth perception, focusing on monocular and binocular cues, including motion parallax and stereoscopic vision.
Matlab/Octave Widgets, Time Management, Structures
Explores Matlab/Octave widgets, time management, and structures for efficient programming.
TunesTogether: Synchronous Music Listening and Recommendation App
Presents TunesTogether, an app for synchronous music listening and recommendations among users.
User Modeling and Behavioral Variables in Interaction Design
Explores user modeling techniques and behavioral variables in interaction design.
Digital Urban History: Interview with Prof. Béla Kapossy
Explores the journey towards digital studies and challenges of historical methodology.