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Shape from Texture
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Related lectures (31)
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Historical Overview: Antiquity & Renaissance
Explores the evolution of representation techniques from Antiquity to the Renaissance, analyzing different perspectives on projection and perspective.
Geometric Projections: Orthogonal and Monge Projections
Covers orthogonal and Monge projections in descriptive geometry, focusing on geometric properties and visualization techniques.
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Monge Method: Spatial Geometry Problems and Monge Projections
Explores spatial geometry problem-solving using Monge representation and projections.
Introduction to GeoGebra: Quadrants and Bisector Planes
Covers the definition of section ratio and quadrants division in space.
Orthogonal Projection: Vector Decomposition
Explains orthogonal projection and vector decomposition with examples in particle trajectory analysis.
Introduction to Projections
Introduces the basics of geometry projections, including isometric and modern perspectives, and their historical context.
Projection of Lines in Descriptive Geometry
Explains methods for accurately projecting lines in 3D space using GeoGebra.
Geometric Transformations in R2 and R3
Explores geometric transformations in R2 and R3, including linear transformations, projections, matrices, and trace properties.
Geodesics and Map Projections
Covers geodesics, isometries, and map projections, including the famous Mercator projection and its distortions.