OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games.
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones, tablet computers, video game consoles and PDAs. OpenGL ES is the "most widely deployed 3D graphics API in history". The API is cross-language and multi-platform.
In mathematics, the special linear group SL(n, F) of degree n over a field F is the set of n × n matrices with determinant 1, with the group operations of ordinary matrix multiplication and matrix inversion. This is the normal subgroup of the general linear group given by the kernel of the determinant where F× is the multiplicative group of F (that is, F excluding 0). These elements are "special" in that they form an algebraic subvariety of the general linear group – they satisfy a polynomial equation (since the determinant is polynomial in the entries).
In mathematics, especially in the group theoretic area of algebra, the projective linear group (also known as the projective general linear group or PGL) is the induced action of the general linear group of a vector space V on the associated projective space P(V). Explicitly, the projective linear group is the quotient group PGL(V) = GL(V)/Z(V) where GL(V) is the general linear group of V and Z(V) is the subgroup of all nonzero scalar transformations of V; these are quotiented out because they act trivially on the projective space and they form the kernel of the action, and the notation "Z" reflects that the scalar transformations form the center of the general linear group.
A mathematical proof is a deductive argument for a mathematical statement, showing that the stated assumptions logically guarantee the conclusion. The argument may use other previously established statements, such as theorems; but every proof can, in principle, be constructed using only certain basic or original assumptions known as axioms, along with the accepted rules of inference. Proofs are examples of exhaustive deductive reasoning which establish logical certainty, to be distinguished from empirical arguments or non-exhaustive inductive reasoning which establish "reasonable expectation".