Are you an EPFL student looking for a semester project?
Work with us on data science and visualisation projects, and deploy your project as an app on top of Graph Search.
This lecture covers the project guidelines for designing an Unmanned Moon Lander and its Rover Mission, including launch strategies, landing options, and mission strategies. It delves into the Google Lunar X-Prize competition guidelines, emphasizing the requirements for landing on the lunar surface, roving, and data transmission back to Earth. The lecture also explores the end-to-end mission analysis, evaluation criteria, and the trade-off method for selecting the best mission concept. Lessons learned from past lunar missions, such as Luna and Surveyor programs, are reviewed, providing insights into lunar exploration challenges and achievements.
This video is available exclusively on Mediaspace for a restricted audience. Please log in to MediaSpace to access it if you have the necessary permissions.
Watch on Mediaspace