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Related lectures (31)
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Embodied Interaction in Virtual Reality: Concepts and Applications
Covers embodied interaction in virtual reality, exploring its concepts, applications, and historical development.
Perception and Action: Anatomic Conventions, Homunculus, Body Scheme
Explores anatomic conventions, homunculus mapping, and body scheme integration in perception and action.
Biological and non-biological bodies
Explores the components of neuro robots and compares them to actual animals.
Models of Human Interaction: Embodied Theories
Examines default images of human interaction and their impact on scientific inquiry, theories of agency, cognition, participation, and the political implications of embedded elements.
Language and Thought
Delves into how language shapes perception and attention, influencing our understanding.
Computational Active Vision
Explores computational active vision, emphasizing the integration of visual intelligence with sensorimotor contingencies for various tasks.
Virtual Reality: Immersion and Presence
Delves into Immersive Virtual Reality, Telepresence, and their cognitive foundations, exploring their impact on perception and action.
Perceptual Robotics: Integrating Vision and Action
Covers the integration of visual perception and robotic actions in embodied AI.
Peripersonal Space: Neural Representation and Self-Environment Interactions
Delves into the concept of peripersonal space as a primary interface for self-environment interactions and its sensitivity to social perception.
Human Senses and Perception
Delves into human senses, perception, sensor stimulation, VR immersion, and vision mechanisms.