Skip to main content
Graph
Search
fr
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Lecture
Design Patterns: Bosses of Object-Oriented Programming Practice
Graph Chatbot
Related lectures (31)
Previous
Page 1 of 4
Next
Object-Oriented Programming Fundamentals
Covers the basics of object-oriented programming in Python, including objects, classes, inheritance, and input/output handling.
Java Interfaces: Enumerated Types and Interfaces
Explores the principle of coding to an interface, Java enumerated types, and the benefits of using interfaces for encapsulation.
Introduction to Interfaces in Java
Explores the concept of interfaces in Java, emphasizing their role in defining common behaviors across classes.
Object-Oriented Programming in Java
Covers object-oriented programming in Java through a case study on modeling watch mechanisms.
Object-Oriented Programming: Inheritance and Polymorphism
Introduces inheritance, polymorphism, and object-oriented programming concepts in Java through practical examples.
Object-Oriented Programming in JAVA
Covers object-oriented programming, inheritance, polymorphism, and class hierarchy in JAVA for managing watch products.
Design Patterns: Observer
Covers the implementation of the Observer design pattern in Java.
Design Patterns: Decorator and Composite
Covers the Decorator and Composite design patterns for adding functionality and composing objects.
Design Patterns: Decorator and Composite
Explains how to implement Decorator and Composite design patterns in Java with real examples and code snippets.
Java Interfaces Evolution
Explores the evolution of Java interfaces since version 8, covering default methods, method inheritance, and conflict resolution.