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Lecture
Interaction Design: Symbols and Memories
Graph Chatbot
Related lectures (27)
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Design of Basic Interaction: Button Mapping and Controller Implementation
Explores button mapping, controller implementation, button states retrieval, and object interaction in VR.
Introduction: User Experience (UX) & User-Centered Design (UCD)
Introduces User Experience (UX) and User-Centered Design (UCD), emphasizing user understanding and iterative design.
3D Interaction: Naturalism vs Magic
Delves into the debate between naturalism and magic in 3D interaction, exploring challenges and approaches.
User experience (UX) and trust
Explores the significance of trust in user experience design and the impact of design decisions on user perceptions and responses.
Game Mechanics: Basics & Design
Explores the basics of game mechanics, history of electronic games, and player engagement.
Designing for Beginners, Intermediates, and Experts
Covers designing for different experience levels and emphasizes the importance of consistency and user-friendly interfaces.
Design Problem Statement: Formulating DPS
Explores the process of formulating a Design Problem Statement (DPS) and the importance of user insights in design.
Algorithmic Foundations for Systems Certification
Explores the challenges of designing systems with untrustworthy components, emphasizing the importance of algorithmic design and analysis for systems certification.
Matlab Widgets: GUI Elements Programming
Covers the programming of GUI elements using Matlab/Octave, including user interaction and file handling.
Human-Computer Interaction: Introduction
Covers the fundamentals of Human-Computer Interaction and Human-Robot Interaction, emphasizing usability, user experience, and adoption.