Covers the fundamentals of object-oriented programming in Java, emphasizing practical exercises and active participation for effective learning.
Covers the basic concepts of object-oriented programming in Java, emphasizing encapsulation, abstraction, and the importance of organizing complex programs.
Covers classes, objects, attributes, and methods in Java, including declaration, access, initialization, and scope.
Covers encapsulation, interfaces, access rights, shadowing, 'this' keyword, memory management, and handling null references in Java.
Explores encapsulation in Java classes, focusing on 'Rectangle' design and data protection.
Explores encapsulation and abstraction in Java through a Tic-Tac-Toe game implementation.
Introduces constructors in Java, focusing on initializing object attributes and their importance in object creation.
Covers default constructors in Java, including generation by the compiler and calling other constructors.
Covers the copy constructor in Java, explaining its syntax and usage, and alternative methods for creating object copies.
Covers object lifecycle, assignment, copying, and comparison in Java with examples.