Explores challenges in learning with simulations and introduces Orchestration Graphs.
Explains how to integrate activities into a consistent story using an orchestration graph.
Explores diverse pedagogical design approaches and emphasizes the importance of diversity.
Introduces FROG, a tool to enhance classroom interactivity with various activities.
Explores FROG, a tool for interactive classroom experiences, enabling educators to create engaging activities and receive instant feedback.
Explores interactive learning activities like Brainstorm, Website Embedding, and Idea Board, enhancing student engagement.
Explores cognitive processing, cognitive load, and collaborative learning effectiveness.
Emphasizes the importance of cognitive effort in the learning process.
Explores the SWISH principle of transitioning between different planes to shape collaborative discussions.
Focuses on the SWISH principle in instructional design and the orchestration graph.