Mobile deviceA mobile device (or handheld computer) is a computer, small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical keyboard. Many such devices can connect to the Internet and connect with other devices such as car entertainment systems or headsets via Wi-Fi, Bluetooth, cellular networks or near field communication.
Empirical processIn probability theory, an empirical process is a stochastic process that describes the proportion of objects in a system in a given state. For a process in a discrete state space a population continuous time Markov chain or Markov population model is a process which counts the number of objects in a given state (without rescaling). In mean field theory, limit theorems (as the number of objects becomes large) are considered and generalise the central limit theorem for empirical measures.
Magnetic proximity fuzeA magnetic proximity fuse was patented by P.J. Eliomarkakis, (United States Patent US2434551 of January 13, 1948) although similar devices had been in service for nearly a decade. It is a type of proximity fuze that initiates a detonator in a piece of ordnance such as a land mine, naval mine, depth charge, or shell when the fuse's magnetic equilibrium is upset by a magnetic object such as a tank or a submarine. Magnetic field sensors and movement sensors inside the ordnance detect changes to the terrestrial magnetic field of the ordnance caused by another ferromagnetic object.
Proximity fuzeA proximity fuze (or fuse) is a fuze that detonates an explosive device automatically when it approaches within a certain distance of its target. Proximity fuzes are designed for elusive military targets such as airplanes and missiles, as well as ships at sea and ground forces. This sophisticated trigger mechanism may increase lethality by 5 to 10 times compared to the common contact fuze or timed fuze. Before the invention of the proximity fuze, detonation was induced by direct contact, a timer set at launch, or an altimeter.
Empirical distribution functionIn statistics, an empirical distribution function (commonly also called an empirical cumulative distribution function, eCDF) is the distribution function associated with the empirical measure of a sample. This cumulative distribution function is a step function that jumps up by 1/n at each of the n data points. Its value at any specified value of the measured variable is the fraction of observations of the measured variable that are less than or equal to the specified value.
CollaborationCollaboration (from Latin com- "with" + laborare "to labor", "to work") is the process of two or more people, entities or organizations working together to complete a task or achieve a goal. Collaboration is similar to cooperation. Most collaboration requires leadership, although the form of leadership can be social within a decentralized and egalitarian group. Teams that work collaboratively often access greater resources, recognition and rewards when facing competition for finite resources.
Mobile gameA mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched Snake.
InferenceInferences are steps in reasoning, moving from premises to logical consequences; etymologically, the word infer means to "carry forward". Inference is theoretically traditionally divided into deduction and induction, a distinction that in Europe dates at least to Aristotle (300s BCE). Deduction is inference deriving logical conclusions from premises known or assumed to be true, with the laws of valid inference being studied in logic. Induction is inference from particular evidence to a universal conclusion.