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This paper describes a model for simulating crowds of humans in real time. We deal with a hierarchy composed of virtual crowds, groups, and individuals. The groups are the most complex structure that can be controlled in different degrees of autonomy. This ...
Institute of Electrical and Electronics Engineers Computer Society2001
Current virtual reality technologies provide many ways to interact with virtual humans. Most of those techniques, however, are limited to synthetic elements and require cumbersome sensors. We have combined a real-time simulation and rendering platform with ...
In networked virtual environments (NVEs), users are represented by their virtual embodiments. The articulated structure of these embodiments introduces a new complexity in the representation and streaming of animations, especially when the number of partic ...
In combination with the rapid technical improvements of computers, building large virtual scenes has become a popular field in computer graphics for education, films or games. Often, virtual humans populate scenes such as real reconstructed city, disappear ...
Low trauma, reduced costs and fast recovery are only a few factors why minimally invasive surgery (MIS) is taking over classical surgical methods. Interventional Radiology (IR) is a minimally invasive procedure where thin tubular instruments are steered th ...
Shapes incorporate geometry as well as semantics and can be defined in 2D, 3D or higher dimensions. Geometric models can be structured in such a way that they can provide a relevant framework to insert semantic information or view dependent information abo ...
The distinct element method (DEM) is an approach to modelling and simulation well suited to the study of discontinuous phenomena. By tracking each element individually and dealing explicitly with every interaction among the elements, the DEM allows one to ...
This paper describes a model for simulating crowds of humans in real time. We deal with a hierarchy composed of virtual crowds, groups and individuals. The groups are the most complex structure that can be controlled in different degrees of autonomy. This ...
This paper discusses challenges in enabling teleoperation over the Internet for the specific case of real systems which exhibit fast dynamics. A distributed client-server architecture is proposed to provide the necessary level of interactivity for supervis ...
This paper discusses challenges in enabling teleoperation over the Inter net for the specific case of real systems which exhibit fast dynamics.A distributed client-server architecture is proposed to provide the necessary level of interactiv ity for supervi ...