3D modelingIn 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc.
Action at a distanceIn physics, action at a distance is the concept that an object can be affected without being physically touched (as in mechanical contact) by another object. That is, it is the non-local interaction of objects that are separated in space. Non-contact forces is action at a distance affecting specifically an object's motion. This term was used most often in the context of early theories of gravity and electromagnetism to describe how an object responds to the influence of distant objects.
Ampère's force lawIn magnetostatics, the force of attraction or repulsion between two current-carrying wires (see first figure below) is often called Ampère's force law. The physical origin of this force is that each wire generates a magnetic field, following the Biot–Savart law, and the other wire experiences a magnetic force as a consequence, following the Lorentz force law.
Rindler coordinatesRindler coordinates are a coordinate system used in the context of special relativity to describe the hyperbolic acceleration of a uniformly accelerating reference frame in flat spacetime. In relativistic physics the coordinates of a hyperbolically accelerated reference frame constitute an important and useful coordinate chart representing part of flat Minkowski spacetime. In special relativity, a uniformly accelerating particle undergoes hyperbolic motion, for which a uniformly accelerating frame of reference in which it is at rest can be chosen as its proper reference frame.