Near-death experienceA near-death experience (NDE) is a profound personal experience associated with death or impending death which researchers describe as having similar characteristics. When positive, which the great majority are, such experiences may encompass a variety of sensations including detachment from the body, feelings of levitation, total serenity, security, warmth, joy, the experience of absolute dissolution, review of major life events, the presence of a light, and seeing dead relatives.
Black-figure potteryBlack-figure pottery painting, also known as the black-figure style or black-figure ceramic (), is one of the styles of painting on antique Greek vases. It was especially common between the 7th and 5th centuries BCE, although there are specimens dating as late as the 2nd century BCE. Stylistically it can be distinguished from the preceding orientalizing period and the subsequent red-figure pottery style. Figures and ornaments were painted on the body of the vessel using shapes and colors reminiscent of silhouettes.
Superior frontal gyrusIn neuroanatomy, the superior frontal gyrus (SFG, also marginal gyrus) is a gyrus – a ridge on the brain's cerebral cortex – which makes up about one third of the frontal lobe. It is bounded laterally by the superior frontal sulcus. The superior frontal gyrus is one of the frontal gyri. In fMRI experiments, Goldberg et al. have found evidence that the superior frontal gyrus is involved in self-awareness, in coordination with the action of the sensory system.
Red-figure potteryRed-figure vase painting is one of the most important styles of figural Greek vase painting. It developed in Athens around 520 BCE and remained in use until the late 3rd century BCE. It replaced the previously dominant style of black-figure vase painting within a few decades. Its modern name is based on the figural depictions in red color on a black background, in contrast to the preceding black-figure style with black figures on a red background. The most important areas of production, apart from Attica, were in Southern Italy.
AttentionAttention is the concentration of awareness on some phenomenon to the exclusion of other stimuli. It is a process of selectively concentrating on a discrete aspect of information, whether considered subjective or objective. William James (1890) wrote that "Attention is the taking possession by the mind, in clear and vivid form, of one out of what seem several simultaneously possible objects or trains of thought. Focalization, concentration, of consciousness are of its essence.
Curved mirrorA curved mirror is a mirror with a curved reflecting surface. The surface may be either convex (bulging outward) or concave (recessed inward). Most curved mirrors have surfaces that are shaped like part of a sphere, but other shapes are sometimes used in optical devices. The most common non-spherical type are parabolic reflectors, found in optical devices such as reflecting telescopes that need to image distant objects, since spherical mirror systems, like spherical lenses, suffer from spherical aberration.
SelfIn philosophy, the self is the relationship of an individual’s own being, knowledge and values. Self relates the experiences of one's inner and outer living in presence. The first-person perspective distinguishes selfhood from personal identity. Whereas "identity" is (literally) sameness and may involve categorization and labeling, selfhood implies a first-person perspective and suggests potential uniqueness. Conversely, "person" is used as a third-person reference.
Cognitive inhibitionCognitive inhibition refers to the mind's ability to tune out stimuli that are irrelevant to the task/process at hand or to the mind's current state. Cognitive inhibition can be done either in whole or in part, intentionally or otherwise. Cognitive inhibition in particular can be observed in many instances throughout specific areas of cognitive science. The early models of what would become the study and concept of cognitive inhibition were developed by Sigmund Freud.
No instruction set computingNo instruction set computing (NISC) is a computing architecture and compiler technology for designing highly efficient custom processors and hardware accelerators by allowing a compiler to have low-level control of hardware resources. NISC is a statically scheduled horizontal nanocoded architecture (SSHNA). The term "statically scheduled" means that the operation scheduling and Hazard handling are done by a compiler. The term "horizontal nanocoded" means that NISC does not have any predefined instruction set or microcode.
Finding DoryFinding Dory is a 2016 American computer-animated comedy-drama adventure film produced by Pixar Animation Studios and released by Walt Disney Pictures. Directed by Andrew Stanton, produced by Lindsey Collins and written by Stanton and Victoria Strouse, the film is the sequel to Finding Nemo (2003). Ellen DeGeneres and Albert Brooks reprise their roles from the first film, with Hayden Rolence (replacing Alexander Gould), Ed O'Neill, Kaitlin Olson, Ty Burrell, Diane Keaton and Eugene Levy joining the cast.