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Debugging real systems is hard, requires deep knowledge of the code, and is time-consuming. Bug reports rarely provide sufficient information, thus forcing developers to turn into detectives searching for an explanation of how the program could have arrive ...
A decade ago, Tony Hoare noted that "The real value of tests is not that they detect bugs in the code but that they detect inadequacies in the methods, concentration, and skills of those who design and produce the code." As usual, Tony saw far ahead of the ...
As developers debug, they often have to seek the origins of wrong values they see in their debugger. This search must be performed backwards in time since the code causing the wrong value is executed before the wrong value appears. Therefore, locating the ...
We present the design and implementation of a debugging tool that displays a message-passing graph of the execution of an MPI application. Parts of the graph can be hidden or highlighted based on the stack trace, calling process or communicator of MPI call ...
Are multi-core SoCs being held back by the lack of adequate system design and software development tools? Multi-cores supply the advantages of flexible software-defined architectures, but support for system optimization, integration and verification is lac ...
Software Debugging is still one of the most challenging and time consuming aspects of software development. Monitoring the software behavior and finding the causes of this behavior are located at the center of debugging process. Although many tools and tec ...
A troubleshooting method for debugging wireless sensor nodes using measurements of the supply current waveform and logic outputs is presented. The troubleshooting and debugging technique uses the supply current waveform in conjunction with the measurement ...
The expansion of 3D real-time simulations (3DRTS) into millions of homes together with the technical progress of computers hardware force to approach software developments for 3DRTS from different perspectives. From an historical standpoint, 3DRTS started ...
Deterministic replay tools offer a compelling approach to debugging hard-to-reproduce bugs. Recent work on relaxed-deterministic replay techniques shows that replay debugging with low in-production overhead is possible. However, despite considerable progre ...
The call for papers for this workshop starts with the observation that software still has bugs, despite considerable investment and improvement in software development process. Software has always had bugs, and as far as I can tell, it will always have bug ...