Just-in-Time Multimodal Association and Fusion from Home Entertainment
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In the framework of mobile augmented reality, a video stream is sent to the user with the help of a wireless communication link. To guarantee an efficient transmission, the video stream rate is controlled by adapting the encoding parameters such as to foll ...
We consider streaming video content over an overlay network of peer nodes. Each of the nodes employs a mesh-pull mechanism to organize the download of data units from its neighbours. We propose a novel algorithm for constructing the distribution overlay, w ...
In this paper we propose two alternatives to overcome the natural asynchrony of modalities in Audio-Visual Speech Recognition. We first investigate the use of asynchronous statistical models based on Dynamic Bayesian Networks with different levels of async ...
Person identification using audio (speech) and visual (facial appearance, static or dynamic) modalities, either independently or jointly, is a thoroughly investigated problem in pattern recognition. In this work, we explore a novel task : person identifica ...
In the following study is presented two research works: the first is concerned with the elaboration of an intelligent meeting room while the second is about the development of a real time high definition video server capable of advanced accessibility optio ...
We investigate the problem of collaborative video streaming in overlay networks. We exploit path and source diversity, as well as basic processing capabilities of network nodes in order to increase the overall throughput and improve the video quality at th ...
Person identification using audio (speech) and visual (facial appearance, static or dynamic) modalities, either independently or jointly, is a thoroughly investigated problem in pattern recognition. In this work, we explore a novel task : person identifica ...
The obvious recent advances in areas such as video compression and network architectures allow for the deployment of novel video distribution applications. These have the potential to provide ubiquitous media access to end users. In recent years, applicati ...
Gossip-based protocols are now acknowledged as a sound basis to implement collaborative high-bandwidth content dissemination: content location is disseminated through gossip, the actual contents being subsequently pulled. In this paper, we present HEAP, HE ...
Peer-to-peer (P2P) systems are becoming increasingly popular due to their ability to deliver large amounts of data at a reduced deployment cost. While P2P systems foster the development of novel media applications, they also represent an interesting altern ...