3D vision methods and selected experiences in micro and macro applications
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Stereo reconstruction is a problem of recovering a 3d structure of a scene from a pair of images of the scene, acquired from different viewpoints. It has been investigated for decades and many successful methods were developed.The main drawback of these ...
Photometric stereo, a computer vision technique for estimating the 3D shape of objects through images captured under varying illumination conditions, has been a topic of research for nearly four decades. In its general formulation, photometric stereo is an ...
Recent advancements in deep learning have revolutionized 3D computer vision, enabling the extraction of intricate 3D information from 2D images and video sequences. This thesis explores the application of deep learning in three crucial challenges of 3D com ...
Efficient analysis of the three-dimensional (3D) shape and distribution of curvilinear crystal defects, namely dislocations, is an open research topic in material science and computer vision. In order to determine the structural and opto-electrical charact ...
The cameras are invented by imitating the human visual system to capture the scene. The camera
technologies have been substantially advanced in recent years. 108 MP resolution with 100x hybrid
zoom has become standard features for smartphone flagships. In ...
Learning general image representations has proven key to the success of many computer vision tasks. For example, many approaches to image understanding problems rely on deep networks that were initially trained on ImageNet, mostly because the learned featu ...
Estimating the 3D poses of rigid and articulated bodies is one of the fundamental problems of Computer Vision. It has a broad range of applications including augmented reality, surveillance, animation and human-computer interaction. Despite the ever-growin ...
Representing and reconstructing 3D deformable shapes are two tightly linked problems that have long been studied within the computer vision field. Deformable shapes are truly ubiquitous in the real world, whether be it specific object classes such as human ...
Triangulation is an important task in the 3D reconstruction of computer vision. It seems simple to find the position of a point in 3D space when its 2D perspective projections in multi-view images are given and the corresponding camera projection matrices ...
Scene depth estimation is gaining in importance as more and more AR/VR and robot vision applications are developed. Conventional depth-from-defocus techniques can passively provide depth maps from a single image. This is especially advantageous for moving ...