Impact evaluationImpact evaluation assesses the changes that can be attributed to a particular intervention, such as a project, program or policy, both the intended ones, as well as ideally the unintended ones. In contrast to outcome monitoring, which examines whether targets have been achieved, impact evaluation is structured to answer the question: how would outcomes such as participants' well-being have changed if the intervention had not been undertaken? This involves counterfactual analysis, that is, "a comparison between what actually happened and what would have happened in the absence of the intervention.
Mutator methodIn computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors. The mutator method is most often used in object-oriented programming, in keeping with the principle of encapsulation.
Anti-submarine weaponAn anti-submarine weapon (ASW) is any one of a number of devices that are intended to act against a submarine and its crew, to destroy (sink) the vessel or reduce its capability as a weapon of war. In its simplest sense, an anti-submarine weapon is usually a projectile, missile or bomb that is optimized to destroy submarines. Prior to about 1890, naval weapons were only used against surface shipping. With the rise of the military submarine after this time, countermeasures were considered for use against them.