Parallel computingParallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.
SlopeIn mathematics, the slope or gradient of a line is a number that describes both the direction and the steepness of the line. Slope is often denoted by the letter m; there is no clear answer to the question why the letter m is used for slope, but its earliest use in English appears in O'Brien (1844) who wrote the equation of a straight line as and it can also be found in Todhunter (1888) who wrote it as "y = mx + c". Slope is calculated by finding the ratio of the "vertical change" to the "horizontal change" between (any) two distinct points on a line.
Numerical relativityNumerical relativity is one of the branches of general relativity that uses numerical methods and algorithms to solve and analyze problems. To this end, supercomputers are often employed to study black holes, gravitational waves, neutron stars and many other phenomena governed by Einstein's theory of general relativity. A currently active field of research in numerical relativity is the simulation of relativistic binaries and their associated gravitational waves.
Kelvin waveA Kelvin wave is a wave in the ocean or atmosphere that balances the Earth's Coriolis force against a topographic boundary such as a coastline, or a waveguide such as the equator. A feature of a Kelvin wave is that it is non-dispersive, i.e., the phase speed of the wave crests is equal to the group speed of the wave energy for all frequencies. This means that it retains its shape as it moves in the alongshore direction over time.