Generation AlphaGeneration Alpha (Gen Alpha for short) is the demographic cohort succeeding Generation Z. Scientists and popular media use the early 2010s as starting birth years and the early-to-mid 2020s as ending birth years . Named after alpha, the first letter in the Greek alphabet, Generation Alpha is the first to be born entirely in the 21st century and the third millennium. Members of Generation Alpha are mostly children of Millennials, and older Generation Z.
Normal modeA normal mode of a dynamical system is a pattern of motion in which all parts of the system move sinusoidally with the same frequency and with a fixed phase relation. The free motion described by the normal modes takes place at fixed frequencies. These fixed frequencies of the normal modes of a system are known as its natural frequencies or resonant frequencies. A physical object, such as a building, bridge, or molecule, has a set of normal modes and their natural frequencies that depend on its structure, materials and boundary conditions.
Principle of localityIn physics, the principle of locality states that an object is influenced directly only by its immediate surroundings. A theory that includes the principle of locality is said to be a "local theory". This is an alternative to the concept of instantaneous, or "non-local" action at a distance. Locality evolved out of the field theories of classical physics. The idea is that for a cause at one point to have an effect at another point, something in the space between those points must mediate the action.
Separable stateIn quantum mechanics, separable states are quantum states belonging to a composite space that can be factored into individual states belonging to separate subspaces. A state is said to be entangled if it is not separable. In general, determining if a state is separable is not straightforward and the problem is classed as NP-hard. Consider first composite states with two degrees of freedom, referred to as bipartite states. By a postulate of quantum mechanics these can be described as vectors in the tensor product space .
Quantum superpositionQuantum superposition is a fundamental principle of quantum mechanics. In classical mechanics, things like position or momentum are always well-defined. We may not know what they are at any given time, but that is an issue of our understanding and not the physical system. In quantum mechanics, a particle can be in a superposition of different states. However, a measurement always finds it in one state, but before and after the measurement, it interacts in ways that can only be explained by having a superposition of different states.
QubitIn quantum computing, a qubit (ˈkjuːbɪt) or quantum bit is a basic unit of quantum information—the quantum version of the classic binary bit physically realized with a two-state device. A qubit is a two-state (or two-level) quantum-mechanical system, one of the simplest quantum systems displaying the peculiarity of quantum mechanics. Examples include the spin of the electron in which the two levels can be taken as spin up and spin down; or the polarization of a single photon in which the two states can be taken to be the vertical polarization and the horizontal polarization.
Quantum decoherenceQuantum decoherence is the loss of quantum coherence, the process in which a system's behaviour changes from that which can be explained by quantum mechanics to that which can be explained by classical mechanics. In quantum mechanics, particles such as electrons are described by a wave function, a mathematical representation of the quantum state of a system; a probabilistic interpretation of the wave function is used to explain various quantum effects. As long as there exists a definite phase relation between different states, the system is said to be coherent.
Master equationIn physics, chemistry, and related fields, master equations are used to describe the time evolution of a system that can be modeled as being in a probabilistic combination of states at any given time, and the switching between states is determined by a transition rate matrix. The equations are a set of differential equations – over time – of the probabilities that the system occupies each of the different states. The name was proposed in 1940.
Spekkens toy modelThe Spekkens toy model is a conceptually simple toy hidden-variable theory introduced by Robert Spekkens in 2004, to argue in favour of the epistemic view of quantum mechanics. The model is based on a foundational principle: "If one has maximal knowledge, then for every system, at every time, the amount of knowledge one possesses about the ontic state of the system at that time must equal the amount of knowledge one lacks." This is called the "knowledge balance principle".
Trapped ion quantum computerA trapped ion quantum computer is one proposed approach to a large-scale quantum computer. Ions, or charged atomic particles, can be confined and suspended in free space using electromagnetic fields. Qubits are stored in stable electronic states of each ion, and quantum information can be transferred through the collective quantized motion of the ions in a shared trap (interacting through the Coulomb force).