Kernel.orgkernel.org is the main distribution point of source code for the Linux kernel, which is the base of the Linux operating system. The website and related infrastructure, which is operated by the Linux Kernel Organization, host the repositories that make all versions of the kernel's source code available to all users. The main purpose of kernel.org is to host repositories used by Linux kernel developers and maintainers of various Linux distributions. Additionally, it hosts various other projects or their mirrors, including the Linux Documentation Project (LDP) and CPAN.
AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.
Problem solvingProblem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue, whereas the latter is complex problem solving (CPS) with multiple interrelated obstacles.
Computer performanceIn computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved: Short response time for a given piece of work. High throughput (rate of processing work). Low utilization of computing resource(s). Fast (or highly compact) data compression and decompression.
Multiprotocol Label SwitchingMultiprotocol Label Switching (MPLS) is a routing technique in telecommunications networks that directs data from one node to the next based on labels rather than network addresses. Whereas network addresses identify endpoints the labels identify established paths between endpoints. MPLS can encapsulate packets of various network protocols, hence the multiprotocol component of the name. MPLS supports a range of access technologies, including T1/E1, ATM, Frame Relay, and DSL. In an MPLS network, labels are assigned to data packets.
Creative problem-solvingCreative problem-solving (CPS) is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently. The creative problem-solving process was originally developed by Alex Osborn and Sid Parnes. Creative problem solving (CPS) is a way of using creativity to develop new ideas and solutions to problems. The process is based on separating divergent and convergent thinking styles, so that one can focus one's mind on creating at the first stage, and then evaluating at the second stage.
MultihomingMultihoming is the practice of connecting a host or a computer network to more than one network. This can be done in order to increase reliability or performance. A typical host or end-user network is connected to just one network. Connecting to multiple networks can increase reliability because if one connection fails, packets can still be routed through the remaining connection.
Traffic contractIf a network service (or application) wishes to use a broadband network (an ATM network in particular) to transport a particular kind of traffic, it must first inform the network about what kind of traffic is to be transported, and the performance requirements of that traffic. The application presents this information to the network in the form of a traffic contract. When a connection is requested by an application, the application indicates to the network: The Type of Service required.
Performance engineeringPerformance engineering encompasses the techniques applied during a systems development life cycle to ensure the non-functional requirements for performance (such as throughput, latency, or memory usage) will be met. It may be alternatively referred to as systems performance engineering within systems engineering, and software performance engineering or application performance engineering within software engineering.