Neuro-fuzzyIn the field of artificial intelligence, the designation neuro-fuzzy refers to combinations of artificial neural networks and fuzzy logic. Neuro-fuzzy hybridization results in a hybrid intelligent system that combines the human-like reasoning style of fuzzy systems with the learning and connectionist structure of neural networks. Neuro-fuzzy hybridization is widely termed as fuzzy neural network (FNN) or neuro-fuzzy system (NFS) in the literature.
Monte Carlo methodMonte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results. The underlying concept is to use randomness to solve problems that might be deterministic in principle. They are often used in physical and mathematical problems and are most useful when it is difficult or impossible to use other approaches. Monte Carlo methods are mainly used in three problem classes: optimization, numerical integration, and generating draws from a probability distribution.
Extreme sportAction sports, adventure sports or extreme sports are activities perceived as involving a high degree of risk. These activities often involve speed, height, a high level of physical exertion and highly specialized gear. Extreme tourism overlaps with extreme sport. The two share the same main attraction, "adrenaline rush" caused by an element of risk, and differ mostly in the degree of engagement and professionalism.
Field hockeyField hockey (or simply hockey) is a team sport structured in standard hockey format, in which each team plays with eleven players in total, made up of ten outfield players and a goalkeeper. Teams must move a hockey ball around a pitch by hitting it with a hockey stick towards the rival team's shooting circle and then into the goal. The match is won by the team that scores the most goals. Matches are played on grass, watered turf, artificial turf, synthetic field, or indoor boarded surface.
XML-RPCXML-RPC is a remote procedure call (RPC) protocol which uses XML to encode its calls and HTTP as a transport mechanism. The XML-RPC protocol was created in 1998 by Dave Winer of UserLand Software and Microsoft, with Microsoft seeing the protocol as an essential part of scaling up its efforts in business-to-business e-commerce. As new functionality was introduced, the standard evolved into what is now SOAP. UserLand supported XML-RPC from version 5.1 of its Frontier web content management system, released in June 1998.
Type-2 fuzzy sets and systemsType-2 fuzzy sets and systems generalize standard Type-1 fuzzy sets and systems so that more uncertainty can be handled. From the beginning of fuzzy sets, criticism was made about the fact that the membership function of a type-1 fuzzy set has no uncertainty associated with it, something that seems to contradict the word fuzzy, since that word has the connotation of much uncertainty. So, what does one do when there is uncertainty about the value of the membership function? The answer to this question was provided in 1975 by the inventor of fuzzy sets, Lotfi A.
Team sportA team sport includes any sport where individuals are organized into opposing teams which compete to win or cooperate to entertain their audience. Team members act together towards a shared objective. This can be done in a number of ways such as outscoring the opposing team. Team members set goals, make decisions, communicate, manage conflict, and solve problems in a supportive, trusting atmosphere in order to accomplish their objectives.