Depth mapIn 3D computer graphics and computer vision, a depth map is an or that contains information relating to the distance of the surfaces of scene objects from a viewpoint. The term is related (and may be analogous) to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that the central axis of view of a camera is in the direction of the camera's Z axis, and not to the absolute Z axis of a scene. File:Cubic Structure.jpg|Cubic Structure File:Cubic Frame Stucture and Floor Depth Map.
3D projectionA 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element.
Alternative vote plusThe alternative vote plus (AV+), or alternative vote top-up, is a semi-proportional voting system. AV+ was devised by the 1998 Jenkins Commission which first proposed the idea as a system that could be used for elections to the Parliament of the United Kingdom. As the name suggests, AV+ is an additional member system which works in two parts: the 'AV' part and the 'plus' part. As in the alternative vote system, candidates are ranked numerically in order of preference.
Inverse distance weightingInverse distance weighting (IDW) is a type of deterministic method for multivariate interpolation with a known scattered set of points. The assigned values to unknown points are calculated with a weighted average of the values available at the known points. This method can also be used to create spatial weights matrices in spatial autocorrelation analyses (e.g. Moran's I). The name given to this type of method was motivated by the weighted average applied, since it resorts to the inverse of the distance to each known point ("amount of proximity") when assigning weights.
Ethernet in the first mileEthernet in the first mile (EFM) refers to using one of the Ethernet family of computer network technologies between a telecommunications company and a customer's premises. From the customer's point of view, it is their first mile, although from the access network's point of view it is known as the last mile. A working group of the Institute of Electrical and Electronics Engineers (IEEE) produced the standards known as IEEE 802.3ah-2004, which were later included in the overall standard IEEE 802.3-2008.