Heun's methodIn mathematics and computational science, Heun's method may refer to the improved or modified Euler's method (that is, the explicit trapezoidal rule), or a similar two-stage Runge–Kutta method. It is named after Karl Heun and is a numerical procedure for solving ordinary differential equations (ODEs) with a given initial value. Both variants can be seen as extensions of the Euler method into two-stage second-order Runge–Kutta methods.
Dark matterDark matter is a hypothetical form of matter thought to account for approximately 85% of the matter in the universe. Dark matter is called "dark" because it does not appear to interact with the electromagnetic field, which means it does not absorb, reflect, or emit electromagnetic radiation and is, therefore, difficult to detect. Various astrophysical observations - including gravitational effects which cannot be explained by currently accepted theories of gravity unless more matter is present than can be seen - imply dark matter's presence.
Jacobi methodIn numerical linear algebra, the Jacobi method (a.k.a. the Jacobi iteration method) is an iterative algorithm for determining the solutions of a strictly diagonally dominant system of linear equations. Each diagonal element is solved for, and an approximate value is plugged in. The process is then iterated until it converges. This algorithm is a stripped-down version of the Jacobi transformation method of matrix diagonalization. The method is named after Carl Gustav Jacob Jacobi.
Self-supervised learningSelf-supervised learning (SSL) is a paradigm in machine learning for processing data of lower quality, rather than improving ultimate outcomes. Self-supervised learning more closely imitates the way humans learn to classify objects. The typical SSL method is based on an artificial neural network or other model such as a decision list. The model learns in two steps. First, the task is solved based on an auxiliary or pretext classification task using pseudo-labels which help to initialize the model parameters.
Point spread functionThe point spread function (PSF) describes the response of a focused optical imaging system to a point source or point object. A more general term for the PSF is the system's impulse response; the PSF is the impulse response or impulse response function (IRF) of a focused optical imaging system. The PSF in many contexts can be thought of as the extended blob in an image that represents a single point object, that is considered as a spatial impulse. In functional terms, it is the spatial domain version (i.e.
Gravitational microlensingGravitational microlensing is an astronomical phenomenon due to the gravitational lens effect. It can be used to detect objects that range from the mass of a planet to the mass of a star, regardless of the light they emit. Typically, astronomers can only detect bright objects that emit much light (stars) or large objects that block background light (clouds of gas and dust). These objects make up only a minor portion of the mass of a galaxy. Microlensing allows the study of objects that emit little or no light.
Reinforcement learningReinforcement learning (RL) is an area of machine learning concerned with how intelligent agents ought to take actions in an environment in order to maximize the notion of cumulative reward. Reinforcement learning is one of three basic machine learning paradigms, alongside supervised learning and unsupervised learning. Reinforcement learning differs from supervised learning in not needing labelled input/output pairs to be presented, and in not needing sub-optimal actions to be explicitly corrected.
Cosmic distance ladderThe cosmic distance ladder (also known as the extragalactic distance scale) is the succession of methods by which astronomers determine the distances to celestial objects. A direct distance measurement of an astronomical object is possible only for those objects that are "close enough" (within about a thousand parsecs) to Earth. The techniques for determining distances to more distant objects are all based on various measured correlations between methods that work at close distances and methods that work at larger distances.
Mathematical tableMathematical tables are lists of numbers showing the results of a calculation with varying arguments. Trigonometric tables were used in ancient Greece and India for applications to astronomy and celestial navigation, and continued to be widely used until electronic calculators became cheap and plentiful, in order to simplify and drastically speed up computation. Tables of logarithms and trigonometric functions were common in math and science textbooks, and specialized tables were published for numerous applications.
Virtual method tableIn computer programming, a virtual method table (VMT), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding). Whenever a class defines a virtual function (or method), most compilers add a hidden member variable to the class that points to an array of pointers to (virtual) functions called the virtual method table.