Regression validationIn statistics, regression validation is the process of deciding whether the numerical results quantifying hypothesized relationships between variables, obtained from regression analysis, are acceptable as descriptions of the data. The validation process can involve analyzing the goodness of fit of the regression, analyzing whether the regression residuals are random, and checking whether the model's predictive performance deteriorates substantially when applied to data that were not used in model estimation.
Maximum spacing estimationIn statistics, maximum spacing estimation (MSE or MSP), or maximum product of spacing estimation (MPS), is a method for estimating the parameters of a univariate statistical model. The method requires maximization of the geometric mean of spacings in the data, which are the differences between the values of the cumulative distribution function at neighbouring data points.
Probability distribution fittingProbability distribution fitting or simply distribution fitting is the fitting of a probability distribution to a series of data concerning the repeated measurement of a variable phenomenon. The aim of distribution fitting is to predict the probability or to forecast the frequency of occurrence of the magnitude of the phenomenon in a certain interval. There are many probability distributions (see list of probability distributions) of which some can be fitted more closely to the observed frequency of the data than others, depending on the characteristics of the phenomenon and of the distribution.
Extreme weatherExtreme weather includes unexpected, unusual, severe, or unseasonal weather; weather at the extremes of the historical distribution—the range that has been seen in the past. Extreme events are based on a location's recorded weather history. They are defined as lying in the most unusual ten percent (10th or 90th percentile of a probability density function). The main types of extreme weather include heat waves, cold waves and heavy precipitation or storm events, such as tropical cyclones.
RainRain is water droplets that have condensed from atmospheric water vapor and then fall under gravity. Rain is a major component of the water cycle and is responsible for depositing most of the fresh water on the Earth. It provides water for hydroelectric power plants, crop irrigation, and suitable conditions for many types of ecosystems. The major cause of rain production is moisture moving along three-dimensional zones of temperature and moisture contrasts known as weather fronts.
Precipitation typesIn meteorology, the different types of precipitation often include the character, formation, or phase of the precipitation which is falling to ground level. There are three distinct ways that precipitation can occur. Convective precipitation is generally more intense, and of shorter duration, than stratiform precipitation. Orographic precipitation occurs when moist air is forced upwards over rising terrain and condenses on the slope, such as a mountain.
EstimatorIn statistics, an estimator is a rule for calculating an estimate of a given quantity based on observed data: thus the rule (the estimator), the quantity of interest (the estimand) and its result (the estimate) are distinguished. For example, the sample mean is a commonly used estimator of the population mean. There are point and interval estimators. The point estimators yield single-valued results. This is in contrast to an interval estimator, where the result would be a range of plausible values.
Civil engineeringCivil engineering is a professional engineering discipline that deals with the design, construction, and maintenance of the physical and naturally built environment, including public works such as roads, bridges, canals, dams, airports, sewage systems, pipelines, structural components of buildings, and railways. Civil engineering is traditionally broken into a number of sub-disciplines. It is considered the second-oldest engineering discipline after military engineering, and it is defined to distinguish non-military engineering from military engineering.
Bump mappingBump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface although the surface of the underlying object is not changed. Bump mapping was introduced by James Blinn in 1978. Normal mapping is the most common variation of bump mapping used.
Weibull distributionIn probability theory and statistics, the Weibull distribution ˈwaɪbʊl is a continuous probability distribution. It models a broad range of random variables, largely in the nature of a time to failure or time between events. Examples are maximum one-day rainfalls and the time a user spends on a web page. The distribution is named after Swedish mathematician Waloddi Weibull, who described it in detail in 1939, although it was first identified by Maurice René Fréchet and first applied by to describe a particle size distribution.