Bare machineIn computer science, bare machine (or bare metal) refers to a computer executing instructions directly on logic hardware without an intervening operating system. Modern operating systems evolved through various stages, from elementary to the present day complex, highly sensitive systems incorporating many services. After the development of programmable computers (which did not require physical changes to run different programs) but prior to the development of operating systems, sequential instructions were executed on the computer hardware directly using machine language without any system software layer.
Embedded systemAn embedded system is a computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use.
Source-code editorA source-code editor is a text editor program designed specifically for editing source code of computer programs. It may be a standalone application or it may be built into an integrated development environment (IDE). Source-code editors have characteristics specifically designed to simplify and speed up typing of source code, such as syntax highlighting, indentation, autocomplete and brace matching functionality. These editors also provide a convenient way to run a compiler, interpreter, debugger, or other program relevant for the software-development process.
Programming language theoryProgramming language theory (PLT) is a branch of computer science that deals with the design, implementation, analysis, characterization, and classification of formal languages known as programming languages. Programming language theory is closely related to other fields including mathematics, software engineering, and linguistics. There are a number of academic conferences and journals in the area. History of programming languages and Programming language#History In some ways, the history of programming language theory predates even the development of programming languages themselves.
Iterative and incremental developmentIterative and incremental development is any combination of both iterative design or iterative method and incremental build model for development. Usage of the term began in software development, with a long-standing combination of the two terms iterative and incremental having been widely suggested for large development efforts. For example, the 1985 DOD-STD-2167 mentions (in section 4.1.2): "During software development, more than one iteration of the software development cycle may be in progress at the same time.
Electronic componentAn electronic component is any basic discrete electronic device or physical entity part of an electronic system used to affect electrons or their associated fields. Electronic components are mostly industrial products, available in a singular form and are not to be confused with electrical elements, which are conceptual abstractions representing idealized electronic components and elements. Electronic components have a number of electrical terminals or leads.
Earth ellipsoidAn Earth ellipsoid or Earth spheroid is a mathematical figure approximating the Earth's form, used as a reference frame for computations in geodesy, astronomy, and the geosciences. Various different ellipsoids have been used as approximations. It is a spheroid (an ellipsoid of revolution) whose minor axis (shorter diameter), which connects the geographical North Pole and South Pole, is approximately aligned with the Earth's axis of rotation.
Planetary coordinate systemA planetary coordinate system (also referred to as planetographic, planetodetic, or planetocentric) is a generalization of the geographic, geodetic, and the geocentric coordinate systems for planets other than Earth. Similar coordinate systems are defined for other solid celestial bodies, such as in the selenographic coordinates for the Moon. The coordinate systems for almost all of the solid bodies in the Solar System were established by Merton E.
Data transformation (computing)In computing, data transformation is the process of converting data from one format or structure into another format or structure. It is a fundamental aspect of most data integration and data management tasks such as data wrangling, data warehousing, data integration and application integration. Data transformation can be simple or complex based on the required changes to the data between the source (initial) data and the target (final) data. Data transformation is typically performed via a mixture of manual and automated steps.
Extract, transform, loadIn computing, extract, transform, load (ETL) is a three-phase process where data is extracted, transformed (cleaned, sanitized, scrubbed) and loaded into an output data container. The data can be collated from one or more sources and it can also be output to one or more destinations. ETL processing is typically executed using software applications but it can also be done manually by system operators. ETL software typically automates the entire process and can be run manually or on reoccurring schedules either as single jobs or aggregated into a batch of jobs.