Generative adversarial networkA generative adversarial network (GAN) is a class of machine learning framework and a prominent framework for approaching generative AI. The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's gain is another agent's loss. Given a training set, this technique learns to generate new data with the same statistics as the training set.
Main sequenceIn astronomy, the main sequence is a continuous and distinctive band of stars that appears on plots of stellar color versus brightness. These color-magnitude plots are known as Hertzsprung–Russell diagrams after their co-developers, Ejnar Hertzsprung and Henry Norris Russell. Stars on this band are known as main-sequence stars or dwarf stars. These are the most numerous true stars in the universe and include the Sun. After condensation and ignition of a star, it generates thermal energy in its dense core region through nuclear fusion of hydrogen into helium.
Poisson point processIn probability, statistics and related fields, a Poisson point process is a type of random mathematical object that consists of points randomly located on a mathematical space with the essential feature that the points occur independently of one another. The Poisson point process is often called simply the Poisson process, but it is also called a Poisson random measure, Poisson random point field or Poisson point field.
Variational autoencoderIn machine learning, a variational autoencoder (VAE) is an artificial neural network architecture introduced by Diederik P. Kingma and Max Welling. It is part of the families of probabilistic graphical models and variational Bayesian methods. Variational autoencoders are often associated with the autoencoder model because of its architectural affinity, but with significant differences in the goal and mathematical formulation. Variational autoencoders are probabilistic generative models that require neural networks as only a part of their overall structure.
Granger causalityThe Granger causality test is a statistical hypothesis test for determining whether one time series is useful in forecasting another, first proposed in 1969. Ordinarily, regressions reflect "mere" correlations, but Clive Granger argued that causality in economics could be tested for by measuring the ability to predict the future values of a time series using prior values of another time series.
Risk factorIn epidemiology, a risk factor or determinant is a variable associated with an increased risk of disease or infection. Due to a lack of harmonization across disciplines, determinant, in its more widely accepted scientific meaning, is often used as a synonym. The main difference lies in the realm of practice: medicine (clinical practice) versus public health. As an example from clinical practice, low ingestion of dietary sources of vitamin C is a known risk factor for developing scurvy.
Motion captureMotion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors and using that information to animate digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture.
Stationary processIn mathematics and statistics, a stationary process (or a strict/strictly stationary process or strong/strongly stationary process) is a stochastic process whose unconditional joint probability distribution does not change when shifted in time. Consequently, parameters such as mean and variance also do not change over time. If you draw a line through the middle of a stationary process then it should be flat; it may have 'seasonal' cycles around the trend line, but overall it does not trend up nor down.
Binary entropy functionIn information theory, the binary entropy function, denoted or , is defined as the entropy of a Bernoulli process with probability of one of two values. It is a special case of , the entropy function. Mathematically, the Bernoulli trial is modelled as a random variable that can take on only two values: 0 and 1, which are mutually exclusive and exhaustive. If , then and the entropy of (in shannons) is given by where is taken to be 0. The logarithms in this formula are usually taken (as shown in the graph) to the base 2.
Facial motion captureFacial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners. This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars. Because the motion of CG characters is derived from the movements of real people, it results in a more realistic and nuanced computer character animation than if the animation were created manually.