Message passingIn computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code. Message passing differs from conventional programming where a process, subroutine, or function is directly invoked by name. Message passing is key to some models of concurrency and object-oriented programming.
Organizational communicationWithin the realm of communication studies, organizational communication is a field of study surrounding all areas of communication and information flow that contribute to the functioning of an organization . Organizational communication is constantly evolving and as a result, the scope of organizations included in this field of research have also shifted over time. Now both traditionally profitable companies, as well as NGO's and non-profit organizations, are points of interest for scholars focused on the field of organizational communication.
Flyweight patternIn computer programming, the flyweight software design pattern refers to an object that minimizes memory usage by sharing some of its data with other similar objects. The flyweight pattern is one of twenty-three well-known GoF design patterns. These patterns promote flexible object-oriented software design, which is easier to implement, change, test, and reuse. In other contexts, the idea of sharing data structures is called hash consing.
Glossary of computer hardware termsThis glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices.
User space and kernel spaceA modern computer operating system usually segregates virtual memory into user space and kernel space. Primarily, this separation serves to provide memory protection and hardware protection from malicious or errant software behaviour. Kernel space is strictly reserved for running a privileged operating system kernel, kernel extensions, and most device drivers. In contrast, user space is the memory area where application software and some drivers execute. The term user space (or userland) refers to all code that runs outside the operating system's kernel.
Anti-patternAn anti-pattern in software engineering, project management, and business processes is a common response to a recurring problem that is usually ineffective and risks being highly counterproductive. The term, coined in 1995 by computer programmer Andrew Koenig, was inspired by the book Design Patterns (which highlights a number of design patterns in software development that its authors considered to be highly reliable and effective) and first published in his article in the Journal of Object-Oriented Programming.