Implicit cognitionImplicit cognition refers to cognitive processes that occur outside conscious awareness or conscious control. This includes domains such as learning, perception, or memory which may influence a person's behavior without their conscious awareness of those influences. Implicit cognition is everything one does and learns unconsciously or without any awareness that one is doing it. An example of implicit cognition could be when a person first learns to ride a bike: at first they are aware that they are learning the required skills.
Sound filmA sound film is a motion picture with synchronized sound, or sound technologically coupled to image, as opposed to a silent film. The first known public exhibition of projected sound films took place in Paris in 1900, but decades passed before sound motion pictures became commercially practical. Reliable synchronization was difficult to achieve with the early sound-on-disc systems, and amplification and recording quality were also inadequate.
Environmental Audio ExtensionsThe Environmental Audio Extensions (or EAX) are a number of digital signal processing presets for audio, present in Creative Technology Sound Blaster sound cards starting with the Sound Blaster Live and the Creative NOMAD/Creative ZEN product lines. Due to the release of Windows Vista in 2007, which deprecated the DirectSound3D API that EAX was based on, Creative discouraged EAX implementation in favour of its OpenAL-based EFX equivalent – though at that point relatively few games used the API.
Semantic heterogeneitySemantic heterogeneity is when database schema or datasets for the same domain are developed by independent parties, resulting in differences in meaning and interpretation of data values. Beyond structured data, the problem of semantic heterogeneity is compounded due to the flexibility of semi-structured data and various tagging methods applied to documents or unstructured data. Semantic heterogeneity is one of the more important sources of differences in heterogeneous datasets.
TimbreIn music, timbre (ˈtæmbər,_ˈtæ̃-), also known as tone color or tone quality (from psychoacoustics), is the perceived sound quality of a musical note, sound or tone. Timbre distinguishes different types of sound production, such as choir voices and musical instruments. It also enables listeners to distinguish different instruments in the same category (e.g., an oboe and a clarinet, both woodwind instruments). In simple terms, timbre is what makes a particular musical instrument or human voice have a different sound from another, even when they play or sing the same note.
Phone (phonetics)In phonetics and linguistics, a phone is any distinct speech sound or gesture, regardless of whether the exact sound is critical to the meanings of words. In contrast, a phoneme is a speech sound in a given language that, if swapped with another phoneme, could change one word to another. Phones are absolute and are not specific to any language, but phonemes can be discussed only in reference to specific languages. For example, the English words kid and kit end with two distinct phonemes, /d/ and /t/, and swapping one for the other would change one word into a different word.
Torah studyTorah study is the study of the Torah, Hebrew Bible, Talmud, responsa, rabbinic literature, and similar works, all of which are Judaism's religious texts. According to Rabbinic Judaism, the study is done for the purpose of the mitzvah ("commandment") of Torah study itself. This practice is present to an extent in all religious branches of Judaism, and is considered of paramount importance among religious Jews. Torah study has evolved over the generations, as lifestyles changed and also as new texts were written.
Equal temperamentAn equal temperament is a musical temperament or tuning system that approximates just intervals by dividing an octave (or other interval) into equal steps. This means the ratio of the frequencies of any adjacent pair of notes is the same, which gives an equal perceived step size, as pitch is perceived roughly as the logarithm of frequency.
PhonicsPhonics is a method for teaching people how to read and write an alphabetic language (such as English or Russian). It is done by demonstrating the relationship between the sounds of the spoken language (phonemes), and the letters or groups of letters (graphemes) or syllables of the written language. In English, this is also known as the alphabetic principle or the alphabetic code. While the principles of phonics generally apply regardless of the language or region, the examples in this article are from General American English pronunciation.
AgnosiaAgnosia is the inability to process sensory information. Often there is a loss of ability to recognize objects, persons, sounds, shapes, or smells while the specific sense is not defective nor is there any significant memory loss. It is usually associated with brain injury or neurological illness, particularly after damage to the occipitotemporal border, which is part of the ventral stream. Agnosia only affects a single modality, such as vision or hearing.