Model aircraftA model aircraft is a small unmanned aircraft. Many are replicas of real aircraft. Model aircraft are divided into two basic groups: flying and non-flying. Non-flying models are also termed static, display, or shelf models. Aircraft manufacturers and researchers make wind tunnel models for testing aerodynamic properties, for basic research, or for the development of new designs. Sometimes only part of the aircraft is modelled.
SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
Zeno's paradoxesZeno's paradoxes are a set of philosophical problems devised by the Eleatic Greek philosopher Zeno of Elea (c. 490–430 BC). The origins of the paradoxes are somewhat unclear, but they are generally thought to have been developed to support Parmenides' doctrine of monism, that all of reality is one, and that all change is impossible. Diogenes Laërtius, citing Favorinus, says that Zeno's teacher Parmenides was the first to introduce the paradox of Achilles and the tortoise.
Zeno of EleaZeno of Elea (ˈziːnoʊ...ˈɛliə; Ζήνων ὁ Ἐλεᾱ́της; 495-430 BC) was a pre-Socratic Greek philosopher of Magna Graecia (southern Italy) and a member of the Eleatic School founded by Parmenides. Plato and Aristotle called him the inventor of the dialectic. He is best known for his paradoxes. Little is known for certain about Zeno's life. The primary source of biographical information about Zeno is Plato's dialogue Parmenides, which recounts a fictionalized account of a visit that Zeno and Parmenides made to Ancient Athens in 450 BC, at a time when Parmenides is "about 65", Zeno is "nearly 40", and Socrates is "a very young man".
Programming languageA programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference.
Programming paradigmProgramming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, such as allowing side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are concerned mainly with the way that code is organized, such as grouping a code into units along with the state that is modified by the code.
Kernel (operating system)The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates interactions between hardware and software components. A full kernel controls all hardware resources (e.g. I/O, memory, cryptography) via device drivers, arbitrates conflicts between processes concerning such resources, and optimizes the utilization of common resources e.
Circuit diagramA circuit diagram (or: wiring diagram, electrical diagram, elementary diagram, electronic schematic) is a graphical representation of an electrical circuit. A pictorial circuit diagram uses simple images of components, while a schematic diagram shows the components and interconnections of the circuit using standardized symbolic representations. The presentation of the interconnections between circuit components in the schematic diagram does not necessarily correspond to the physical arrangements in the finished device.
Continuous simulationContinuous Simulation refers to simulation approaches where a system is modeled with the help of variables that change continuously according to a set of differential equations. It is notable as one of the first uses ever put to computers, dating back to the Eniac in 1946. Continuous simulation allows prediction of rocket trajectories hydrogen bomb dynamics (N.B. this is the first use ever put to the Eniac) electric circuit simulation robotics Established in 1952, the Society for Modeling and Simulation International (SCS) is a nonprofit, volunteer-driven corporation dedicated to advancing the use of modeling & simulation to solve real-world problems.
Circuit breakerA circuit breaker is an electrical safety device designed to protect an electrical circuit from damage caused by overcurrent. Its basic function is to interrupt current flow to protect equipment and to prevent the risk of fire. Unlike a fuse, which operates once and then must be replaced, a circuit breaker can be reset (either manually or automatically) to resume normal operation. Circuit breakers are made in varying sizes, from small devices that protect low-current circuits or individual household appliances, to large switchgear designed to protect high voltage circuits feeding an entire city.