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Zero reflection and complete light absorption are required in a wide range of applications ranging from sensing devices to solar heaters and photoelectrodes. However, simultaneously satisfying the requirements of the broadband spectrum, omnidirectionality, ...
Physically based spectral rendering has become increasingly important in recent years. However, asset textures in such systems are usually still drawn or acquired as RGB tristimulus values. While a number of RGB to spectrum upsampling techniques are availa ...
The appearance of objects is governed by how they reflect, transmit and absorb the light they receive. That, in turn, depends on the material's internal structure, surface structure, and viewing and illumination directions. Changes in those characteristics ...
The theme of this thesis revolves around three important manifestations of light, namely its corpuscular, wave and electromagnetic nature. Our goal is to exploit these principles to analyze, design and build imaging modalities by developing new signal proc ...
Under specular reflection, non-isotropic halftones such as line halftones printed on an ink-receiving plastic layer superposed with a metallic layer change their colors upon in-plane rotation of the print. This color change is due to the orientation-depend ...
A Bidirectional Scattering Distribution Function (BSDF) describes how light from each incident direction is scattered (reflected and transmitted) by a simple or composite surface, such as a window shade. Compact, tabular BSDFs may be derived via interpolat ...
We propose new methods for creating color varying prints with classical cyan, magenta, yellow inks on a metallic substrate. We use a special crossline halftone with optimized surface coverages of the inks to create color prints on a metallic surface whose ...
We propose new methods for creating color varying prints with classical cyan, magenta, yellow inks on a metallic specularly reflecting or on a white diffusely reflecting substrate. We use a special cross-line halftone with optimized surface coverages of th ...
We present a novel method that allows for simultaneous geometric and radiometric calibration of a projector-camera pair. It is simple and does not require specialized hardware. We prewarp and align a specially designed projection pattern onto a printed pat ...
Monte Carlo light transport simulations often lack robustness in scenes containing specular or near-specular materials. Widely used uni- and bidirectional sampling strategies tend to find light paths involving such materials with insufficient probability, ...