Ubiquitous computingUbiquitous computing (or "ubicomp") is a concept in software engineering, hardware engineering and computer science where computing is made to appear anytime and everywhere. In contrast to desktop computing, ubiquitous computing can occur using any device, in any location, and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets, smart phones and terminals in everyday objects such as a refrigerator or a pair of glasses.
UsabilityUsability can be described as the capacity of a system to provide a condition for its users to perform the tasks safely, effectively, and efficiently while enjoying the experience. In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use. The object of use can be a software application, website, book, tool, machine, process, vehicle, or anything a human interacts with.
Sponsored top-level domainA sponsored top-level domain (sTLD) is one of the categories of top-level domains (TLDs) maintained by the Internet Assigned Numbers Authority (IANA) for use in the Domain Name System of the Internet, alongside country-code top-level domains (ccTLD) and generic top-level domains (gTLD) . A sponsored TLD is a specialized top-level domain that has a sponsor representing a specific community served by the domain.
Microprocessor development boardA microprocessor development board is a printed circuit board containing a microprocessor and the minimal support logic needed for an electronic engineer or any person who wants to become acquainted with the microprocessor on the board and to learn to program it. It also served users of the microprocessor as a method to prototype applications in products. Unlike a general-purpose system such as a home computer, usually a development board contains little or no hardware dedicated to a user interface.