No instruction set computingNo instruction set computing (NISC) is a computing architecture and compiler technology for designing highly efficient custom processors and hardware accelerators by allowing a compiler to have low-level control of hardware resources. NISC is a statically scheduled horizontal nanocoded architecture (SSHNA). The term "statically scheduled" means that the operation scheduling and Hazard handling are done by a compiler. The term "horizontal nanocoded" means that NISC does not have any predefined instruction set or microcode.
Modified Harvard architectureA modified Harvard architecture is a variation of the Harvard computer architecture that, unlike the pure Harvard architecture, allows memory that contains instructions to be accessed as data. Most modern computers that are documented as Harvard architecture are, in fact, modified Harvard architecture. Harvard architecture The original Harvard architecture computer, the Harvard Mark I, employed entirely separate memory systems to store instructions and data. The CPU fetched the next instruction and loaded or stored data simultaneously and independently.
Linux kernelThe Linux kernel is a free and open-source, monolithic, modular, multitasking, Unix-like operating system kernel. It was originally written in 1991 by Linus Torvalds for his i386-based PC, and it was soon adopted as the kernel for the GNU operating system, which was written to be a free (libre) replacement for Unix. Linux is provided under the GNU General Public License version 2 only, but it contains files under other compatible licenses.
Processor registerA processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900.
Instruction schedulingIn computer science, instruction scheduling is a compiler optimization used to improve instruction-level parallelism, which improves performance on machines with instruction pipelines. Put more simply, it tries to do the following without changing the meaning of the code: Avoid pipeline stalls by rearranging the order of instructions. Avoid illegal or semantically ambiguous operations (typically involving subtle instruction pipeline timing issues or non-interlocked resources).
GNU HurdGNU Hurd is a collection of microkernel servers written as part of GNU, for the GNU Mach microkernel. It has been under development since 1990 by the GNU Project of the Free Software Foundation, designed as a replacement for the Unix kernel, and released as free software under the GNU General Public License. When the Linux kernel proved to be a viable solution, development of GNU Hurd slowed, at times alternating between stasis and renewed activity and interest.
Multithreading (computer architecture)In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution concurrently, supported by the operating system. This approach differs from multiprocessing. In a multithreaded application, the threads share the resources of a single or multiple cores, which include the computing units, the CPU caches, and the translation lookaside buffer (TLB).
Booting process of LinuxThe multi-stage booting process of Linux is in many ways similar to the BSD and other Unix-style boot processes, from which it derives. Booting a Linux installation involves multiple stages and software components, including firmware initialization, execution of a boot loader, loading and startup of a Linux kernel image, and execution of various startup scripts and daemons.
ParavirtualizationIn computing, paravirtualization or para-virtualization is a virtualization technique that presents a software interface to the virtual machines which is similar, yet not identical, to the underlying hardware–software interface. The intent of the modified interface is to reduce the portion of the guest's execution time spent performing operations which are substantially more difficult to run in a virtual environment compared to a non-virtualized environment.
Evaluation strategyIn a programming language, an evaluation strategy is a set of rules for evaluating expressions. The term is often used to refer to the more specific notion of a parameter-passing strategy that defines the kind of value that is passed to the function for each parameter (the binding strategy) and whether to evaluate the parameters of a function call, and if so in what order (the evaluation order). The notion of reduction strategy is distinct, although some authors conflate the two terms and the definition of each term is not widely agreed upon.