End-user developmentEnd-user development (EUD) or end-user programming (EUP) refers to activities and tools that allow end-users – people who are not professional software developers – to program computers. People who are not professional developers can use EUD tools to create or modify software artifacts (descriptions of automated behavior) and complex data objects without significant knowledge of a programming language. In 2005 it was estimated (using statistics from the U.S.
Marshalling (computer science)In computer science, marshalling or marshaling (US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission. It is typically used when data must be moved between different parts of a computer program or from one program to another. Marshalling can be somewhat similar to or synonymous with serialization. Marshalling is describing an intent or process to transfer some object from a client to server.
Fiber Distributed Data InterfaceFiber Distributed Data Interface (FDDI) is a standard for data transmission in a local area network. It uses optical fiber as its standard underlying physical medium, although it was also later specified to use copper cable, in which case it may be called CDDI (Copper Distributed Data Interface), standardized as TP-PMD (Twisted-Pair Physical Medium-Dependent), also referred to as TP-DDI (Twisted-Pair Distributed Data Interface).
Apache SparkApache Spark is an open-source unified analytics engine for large-scale data processing. Spark provides an interface for programming clusters with implicit data parallelism and fault tolerance. Originally developed at the University of California, Berkeley's AMPLab, the Spark codebase was later donated to the Apache Software Foundation, which has maintained it since. Apache Spark has its architectural foundation in the resilient distributed dataset (RDD), a read-only multiset of data items distributed over a cluster of machines, that is maintained in a fault-tolerant way.
Ahead-of-time compilationIn computer science, ahead-of-time compilation (AOT compilation) is the act of compiling an (often) higher-level programming language into an (often) lower-level language before execution of a program, usually at build-time, to reduce the amount of work needed to be performed at run time. Most often, It is associated with the act of compiling a higher-level programming language such as C or C++, or an intermediate representation such as Java bytecode or .
Amoeba (operating system)Amoeba is a distributed operating system developed by Andrew S. Tanenbaum and others at the Vrije Universiteit Amsterdam. The aim of the Amoeba project was to build a timesharing system that makes an entire network of computers appear to the user as a . Development at the Vrije Universiteit was stopped: the source code of the latest version (5.3) was last modified on 30 July 1996. The Python programming language was originally developed for this platform.
Application frameworkIn computer programming, an application framework consists of a software framework used by software developers to implement the standard structure of application software. Application frameworks became popular with the rise of graphical user interfaces (GUIs), since these tended to promote a standard structure for applications. Programmers find it much simpler to create automatic GUI creation tools when using a standard framework, since this defines the underlying code structure of the application in advance.
Reentrancy (computing)A computer program or subroutine is called reentrant if multiple invocations can safely run concurrently on multiple processors, or if on a single-processor system its execution can be interrupted and a new execution of it can be safely started (it can be "re-entered"). The interruption could be caused by an internal action such as a jump or call, or by an external action such as an interrupt or signal, unlike recursion, where new invocations can only be caused by internal call.
ECMAScriptECMAScript ('ɛkməskrɪpt; ES) is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is also best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. It is standardized by Ecma International in the document ECMA-262. ECMAScript is commonly used for client-side scripting on the World Wide Web, and it is increasingly being used to write server-side applications and services using Node.js and other runtime environments.
XSLTXSLT (Extensible Stylesheet Language Transformations) is a language originally designed for transforming XML documents into other XML documents, or other formats such as HTML for web pages, plain text or XSL Formatting Objects, which may subsequently be converted to other formats, such as PDF, PostScript and PNG. Support for JSON and plain-text transformation was added in later updates to the XSLT 1.0 specification. the most recent stable version of the language is XSLT 3.0, which achieved Recommendation status in June 2017.