Pixel 4The Pixel 4 and Pixel 4 XL are a pair of Android smartphones designed, developed, and marketed by Google as part of the Google Pixel product line. They collectively serve as the successors to the Pixel 3 and Pixel 3 XL. They were officially announced on October 15, 2019 at the Made by Google event and released in the United States on October 24, 2019. On September 30, 2020, they were succeeded by the Pixel 5. Google confirmed the device's design in June 2019 after renders of it were leaked online.
Movie cameraA movie camera (also known as a film camera and cine-camera) is a type of photographic camera that rapidly takes a sequence of photographs, either onto film stock or an , in order to produce a moving image to display on a screen. In contrast to the still camera, which captures a single image at a time, the movie camera takes a series of images by way of an intermittent mechanism or by electronic means; each image is a frame of film or video.
Pixel 2The Pixel 2 and Pixel 2 XL are a pair of Android smartphones designed, developed, and marketed by Google as part of the Google Pixel product line. They collectively serve as the successors to the Pixel and Pixel XL. They were officially announced on October 4, 2017 at the Made by Google event and released in the United States on October 19. On October 9, 2018, they were succeeded by the Pixel 3 and Pixel 3 XL. In early March 2017, Google's Rick Osterloh confirmed that they would bring a "next-gen" Pixel smartphone later that year.
Event (computing)In programming and software design, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software. Computer events can be generated or triggered by the system, by the user, or in other ways. Typically, events are handled synchronously with the program flow; that is, the software may have one or more dedicated places where events are handled, frequently an event loop.
Asynchrony (computer programming)Asynchrony, in computer programming, refers to the occurrence of events independent of the main program flow and ways to deal with such events. These may be "outside" events such as the arrival of signals, or actions instigated by a program that take place concurrently with program execution, without the program blocking to wait for results. Asynchronous input/output is an example of the latter case of asynchrony, and lets programs issue commands to storage or network devices that service these requests while the processor continues executing the program.
Implicit curveIn mathematics, an implicit curve is a plane curve defined by an implicit equation relating two coordinate variables, commonly x and y. For example, the unit circle is defined by the implicit equation . In general, every implicit curve is defined by an equation of the form for some function F of two variables. Hence an implicit curve can be considered as the set of zeros of a function of two variables. Implicit means that the equation is not expressed as a solution for either x in terms of y or vice versa.
Motion (geometry)In geometry, a motion is an isometry of a metric space. For instance, a plane equipped with the Euclidean distance metric is a metric space in which a mapping associating congruent figures is a motion. More generally, the term motion is a synonym for surjective isometry in metric geometry, including elliptic geometry and hyperbolic geometry. In the latter case, hyperbolic motions provide an approach to the subject for beginners. Motions can be divided into direct and indirect motions.