Interaction designInteraction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. Rather than analyzing how things are, interaction design synthesizes and imagines things as they could be. This element of interaction design is what characterizes IxD as a design field, as opposed to a science or engineering field.
Composite materialA composite material (also called a composition material or shortened to composite, which is the common name) is a material which is produced from two or more constituent materials. These constituent materials have notably dissimilar chemical or physical properties and are merged to create a material with properties unlike the individual elements. Within the finished structure, the individual elements remain separate and distinct, distinguishing composites from mixtures and solid solutions.
Curtain wall (architecture)A curtain wall is an outer covering of a building in which the outer walls are non-structural, designed only to keep the weather out and the people in. Because the curtain wall façade carries no structural load beyond its own dead load weight, it can be made of lightweight materials. The wall transfers lateral wind loads upon it to the main building structure through connections at floors or columns of the building. Curtain walls may be designed as "systems" integrating frame, wall panel, and weatherproofing materials.
DiagonalIn geometry, a diagonal is a line segment joining two vertices of a polygon or polyhedron, when those vertices are not on the same edge. Informally, any sloping line is called diagonal. The word diagonal derives from the ancient Greek διαγώνιος diagonios, "from angle to angle" (from διά- dia-, "through", "across" and γωνία gonia, "angle", related to gony "knee"); it was used by both Strabo and Euclid to refer to a line connecting two vertices of a rhombus or cuboid, and later adopted into Latin as diagonus ("slanting line").
Kind (type theory)In the area of mathematical logic and computer science known as type theory, a kind is the type of a type constructor or, less commonly, the type of a higher-order type operator. A kind system is essentially a simply typed lambda calculus "one level up", endowed with a primitive type, denoted and called "type", which is the kind of any data type which does not need any type parameters. A kind is sometimes confusingly described as the "type of a (data) type", but it is actually more of an arity specifier.
Type introspectionIn computing, type introspection is the ability of a program to examine the type or properties of an object at runtime. Some programming languages possess this capability. Introspection should not be confused with reflection, which goes a step further and is the ability for a program to manipulate the values, metadata, properties, and functions of an object at runtime. Some programming languages also possess that capability (e.g., Java, Python, Julia, and Go). Type introspection is a core feature of Ruby.