Geometric deep learning: going beyond Euclidean data
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We present a novel painting system for 3D objects. In order to overcome parameterization problems of existing applications, we propose a unified sample-based approach to represent geometry and appearance of the 3D object as well as the brush surface. The g ...
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Meshes with (recursive) subdivision connectivity, such as subdivision surfaces, are increasingly popular in computer graphics. They present several advantages over their Delaunay-type based counterparts, e.g., Triangulated Irregular Networks (TINs), such a ...
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The current definition of 3D digital lines, which uses the 2D digital lines of closest integer points (Bresenham's lines) of two projections, has several drawbacks: the discrete topology of this 3D digital line notion is not clear; its third projection is, ...
We propose here some basic approaches to direct processing of the 360o-images as we take into consideration the geometry of each one. Obviously, the geometry of each of these images is a consequence of the geometry of the sensor's mirror used. This tech ...