Computational scienceComputational science, also known as scientific computing, technical computing or scientific computation (SC), is a division of science that uses advanced computing capabilities to understand and solve complex physical problems. This includes Algorithms (numerical and non-numerical): mathematical models, computational models, and computer simulations developed to solve sciences (e.
KinematicsKinematics is a subfield of physics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of mathematics. A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system.
Time derivativeA time derivative is a derivative of a function with respect to time, usually interpreted as the rate of change of the value of the function. The variable denoting time is usually written as . A variety of notations are used to denote the time derivative. In addition to the normal (Leibniz's) notation, A very common short-hand notation used, especially in physics, is the 'over-dot'. I.E. (This is called Newton's notation) Higher time derivatives are also used: the second derivative with respect to time is written as with the corresponding shorthand of .
Rate (mathematics)In mathematics, a rate is the quotient of two quantities in different units of measurement, often represented as a fraction. If the divisor (or fraction denominator) in the rate is equal to one expressed as a single unit, and if it is assumed that this quantity can be changed systematically (i.e., is an independent variable), then the dividend (the fraction numerator) of the rate expresses the corresponding rate of change in the other (dependent) variable. One common type of rate is "per unit of time", such as speed, heart rate, and flux.